The linkage editor


The linkage editor is a processing program that accepts object modules, load modules, control statements, and options as input.
It combines these modules, according to the requirements defined by the control statements and options, into a single output load module that can be stored in a partitioned data set program library and loaded into storage for execution by the program management loader.
The linkage editor also provides other processing and service facilities, including creating overlay programs, aiding program modification, and building and editing system libraries.
It supports addressing and residence mode attributes in both 24- and 31-bit addressing ranges. It does not support program objects or the (GOFF) object format.
All of the services of the linkage editor can be performed by the binder.


Share to whatsapp

More Questions from System Software and Compiler Design Module 2

What is Lexical Analysis?
(or)
Lexical Analysis in Compiler Design with Example
View
How object program can be processed using linkage editor?
View
Explain the absolute loader and Write its algorithm.
View
Explain Lexical analysis with a block diagram
View
Roles of the Lexical analyzer
View
Difference Between Linking Loader vs Linkage Editor
View
What is dynamic linking? explain the process of loading and calling a subroutine using dynamic linking
View