Define objects in a graphical system.


  • A graphical system consists of objects and actions. Objects are what people see on the screen as a single unit.
  • Objects can be composed of subobjects. For example, an object may be a document and its subobjects may be a paragraph, sentence, word, and letter.
  • Objects are divided into three meaningful classes as Data objects, which present information, container objects to hold other objects and Device objects represent physical objects in the real world.
  • Objects can exist within the context of other objects, and one object may affect the way another object appears or behaves. These relationships are called collections, constraints, composites, and containers.


Share to whatsapp

More Questions from User Interface Design Module 0

List and explain the characteristics of graphical user interface.
View
List and explain the characteristics of Graphical user interface.
View
Differentiate between application and data orientation.
View
Define objects in a graphical system.
View
Explain the concept of Direct and In-direct manipulation?
View